Privacy Policy

What the XTech Venue System stores about you, why we store it, how long we keep it, and how to get a copy or have it deleted. Written in plain English on purpose — if anything here is unclear, ask and we will explain it.

Effective 9 August 2026. This policy covers the XTech web dashboard at control.xtech.dev, its API at api.xtech.dev, this documentation site, and the XTech objects and bots that run inside Second Life.

Who we are

XTech ("we", "us") builds and operates the XTech Venue System. We are based in the United Kingdom and our servers are in the United Kingdom, so UK GDPR is the law that applies to how we handle your data. For most of what is described below we are the data controller. Where a venue owner configures the system for their own venue — their staff records, their greet log, their visitor history — the venue owner is a controller too; see If you run a venue.

Second Life is a separate company. Linden Lab runs Second Life and holds your account with them. We only ever receive data from Second Life — we cannot see your Linden Lab account, your real name, your payment method or your email address there. Their privacy policy is theirs, not ours.

What we hold

Your identity

An avatar name is not anonymous — it is a persistent handle that identifies a person, so we treat it as personal data even though we never learn your real-world name.

Avatar identity Your Second Life UUID, your account name, your display name and the UUID of your profile picture. This is the core record. Note that it can be created without you signing up — tipping a jar is enough; see If you tip or donate.
Web login A username you choose and a hashed password — we never store or see the password itself. Plus short-lived one-time login tokens.
No email address We do not ask for one and we do not have one. That is why a forgotten-password link is sent to you as an in-world instant message rather than by email.

Your work at a venue

Jar sessions When you log in and out of a tip jar, at which venue, in which job.
Tips and donations The amount, the venue, the time, which staff member it went to, and who paid it. See If you tip or donate — that record is about the payer as much as the recipient.
Roles and scheduling Which venues you have access to, your jobs and rank, events you are booked for, shift acknowledgements, and cover requests.
Your settings Your stream URL, jar preferences, notice templates and similar configuration.

If you tip or donate

Tipping a jar is the most common way people end up in our records without ever having signed up for anything, so it gets its own section.

The payment record When you tip a jar or donate to a fundraiser we store your avatar identity alongside the amount, the venue, the time, and which staff member received it. Venue owners and managers can see this on their tips page, and the staff member can see who tipped them.
An account record for you The same moment also creates a basic record of you — your UUID, your avatar name, your display name and when you were last seen — so that your name can be shown instead of a UUID. You get this record by tipping, not by signing up. It carries no password and no login until you create one.
How long Payment records are kept indefinitely — they are the venue's books, and venues need their history. If you would rather not be in them, ask us and we will strip your identity out of them; see Your rights.
Anonymous tipping is not possible. Second Life tells the jar who paid it, and the venue needs a record of what came in. If you do not want a venue to hold a record that you tipped them, do not tip in-world.

If you visit a venue that runs XTech

Tipping is not the only way. If a venue you visit runs the system, some or all of the following may also be recorded, again without you needing an account:

Visits If the venue's server is running: your avatar name, when you arrived, when you left, and how long you stayed. This is an attendance record, per person, per venue.
Greetings If the venue runs a notice bot with auto-greet: that you were greeted, and when — so the bot does not greet you again five minutes later.
Instant messages If you IM a venue's notice bot, the text of your message is stored, along with the bot's reply, so venue staff can read and answer it. Do not send a bot anything you would not want the venue's staff to read.
Group invites and inventory Group invites sent to you or received from you, and inventory offers made to a bot — sender name and any attached message.
Quiz answers If you play a pub quiz at a venue: your answers and your score.

Technical and operational

Failed logins Your IP address and the username tried, for a short window, so we can rate-limit brute-force attempts. An IP address is personal data.
Web server logs Standard access logs on our server: IP address, the page requested, the time.
Audit trail Administrative actions taken in the dashboard — who changed what, and when — so that changes to a venue can be accounted for.
Backups Database backups necessarily contain copies of the above until they age out.

Why we hold it, and on what legal basis

To run the service you asked for Contract. You cannot be paid your share of a tip, be rostered for an event, or log into the dashboard without us storing who you are and what you did.
To let venues run their venue Legitimate interests — the venue's, in operating a business, balanced against yours. This covers visit records, greet logs, bot IMs, and the record of a tip or donation where you are the payer rather than the recipient (a venue needs to know what came in, and from whom, to run its books and spot a chargeback or a mistake). If you object to being recorded by a specific venue, see Your rights.
To keep accounts secure Legitimate interests. Login rate-limiting, audit logs, server logs.
To keep venue accounts straight Legitimate interests. Aggregate tip and visitor totals are retained in a form that no longer identifies anyone.
We do not sell your data. We do not run advertising, we do not profile you for marketing, and we do not share anything with data brokers. There is no analytics or tracking script anywhere in the dashboard or these docs.

How long we keep it

These are enforced automatically by scheduled jobs in the database, not by anyone remembering to run something. Anything not listed is kept for as long as your account exists, and goes when your account goes.

Failed login records (with IP)1 day
Abandoned uploads and pending registrations1 day
Live instant-message relay sessions7 days
Linked Discord event records30 days
Bot instant messages, in and out90 days
Group invites sent and received; inventory offers90 days
Venue digest and notice logs90 days
Greet log90 days by default — each venue may set its own, between 7 and 365 days
Shift acknowledgements180 days
Login and authentication audit entries90 days
All other audit entries12 months
Visit records (per person)400 days
Quiz answers400 days
Tips and donations — including who paidIndefinitely. These are the venue's books and are not pruned on a schedule. On an erasure request the rows survive with the identity stripped out: the venue's totals stay correct, but the row is no longer about anyone.
Jar sessions and event historyKept for the venue's records, on the same basis and with the same treatment on erasure.

Daily visitor counts per venue are kept indefinitely. They contain no avatar identities — the per-person rows behind them expire at 400 days as above.

Backups: deleted data persists in backups until they rotate out, normally within 30 days. Web server access logs are rotated on a similar cycle.

Who else sees it

Your venue's owner and managers They can see their staff's records and sessions, every tip and donation at their venue including who paid it, and their venue's visit, greet and IM logs. That is the point of the dashboard. Staff can see who tipped them.
Our UK hosting provider A processor, under contract. They hold the servers the data sits on.
Linden Lab Instant messages, group notices and L$ payments travel over Second Life's own infrastructure. Anything sent in-world passes through Linden Lab (US).
Discord Only if your venue links a Discord server. Event details, cover calls and relayed questions are then sent to Discord Inc. (US) under their own terms.
Your own notice bot Venue owners run their own bot on their own hosting. Data handled by that bot is on infrastructure they chose, not ours.
Content delivery networks The dashboard and these docs load fonts, icons and JavaScript libraries from Google Fonts, jsDelivr, cdnjs (Cloudflare) and code.jquery.com, and Second Life map images from Linden Lab's CDN. Loading a file from those hosts reveals your IP address and browser to them. They receive nothing else, and set no cookies for us.
Us, when we have to A global administrator can open a support ticket by viewing the dashboard as you — the only reliable way to see a problem you are reporting. It is strictly read-only: nothing can be changed, sent or deleted while doing it, and both starting and stopping are recorded in the audit log against the real administrator, never against you. We do this to fix things, not to browse.
Nobody else We share data with no one else, unless we are legally required to.

Some of the above are outside the UK. Transfers rely on the UK's adequacy arrangements or the International Data Transfer Addendum, as applicable to each.

Where your name can appear publicly

Most of the system is behind a login. Three things are not, and if you are on a venue's roster they can carry your name onto the open web:

Event boards A venue can publish a schedule board at a link like /board/<token>. Anyone holding that link can read it — there is no login. Events the venue has marked public are shown, with the name of the DJ or host booked for each one.
Calendar feeds The same link serves a subscribable .ics calendar. Once someone subscribes, the line-up lands in their own calendar app and is outside our control and the venue's.
Venue info pages A venue's public information page can list its staff and its schedule.
You can control which name appears. Public feeds show your job alias if you have one set, falling back to your display name and then your account name. If you DJ under a stage name and would rather that be what the world sees, set an alias on your job — ask your venue manager, or set it yourself if you have access. This changes what is published; it does not hide your identity from the venue.

A venue can revoke a board link at any time, which darkens the board and the calendar feed together. Copies already taken — a cached page, a calendar someone subscribed to — cannot be recalled.

Cookies

The dashboard sets one cookie: a session cookie that remembers you are logged in. It is marked Secure, HttpOnly and SameSite=Lax, scoped to .xtech.dev, and it expires when you close your browser. It is strictly necessary to log in at all, which is why there is no cookie banner — there is nothing to consent to or refuse.

There are no analytics cookies, no advertising cookies, and no third-party trackers. This documentation site sets no cookies whatsoever. If we ever add analytics, this section changes first and you will get a real choice.

How it is protected

No system is perfect. If you find a security problem, please tell us rather than publishing it — see Contact.

Your rights

Under UK GDPR you can ask us to:

Tell you what we holdA copy of your data, free of charge.
Give it to you in a portable formYour records exported as a machine-readable file, so you can keep them or take them elsewhere. Venue owners don't need to ask — Manage Venue → Export Your Records downloads the venue's tips, payouts, shifts, staff, events and visitor counts on the spot. Everything else is on request.
Correct itMost of it you can fix yourself in the dashboard; ask us for the rest.
Delete itWe remove your identity everywhere. Venue accounting rows survive with your identity stripped out, which is permitted because you can no longer be identified from them.
Object or restrictIncluding objecting to a specific venue's greet log, visit record or bot IM history. You do not need an XTech account to ask.
ComplainTo us first, please — but you can go straight to the Information Commissioner's Office if you prefer.

There is no automated decision-making and no profiling here. Nothing about your access, your pay, your bookings or your standing at a venue is decided by an algorithm — a person at the venue decides, using the system as a record.

We answer within one month. There is no self-service delete button on purpose — deletion is irreversible and takes tips, sessions and event history with it, so a human confirms it with you first. Ask and it gets done.

We will check you control the avatar in question before acting — usually by replying to an in-world IM from that avatar. We are not going to delete someone's history because a stranger emailed us their name.

If you run a venue

When you set up a venue, you decide what the system records about your staff and your visitors. That makes you a controller for that data, alongside us, and it comes with obligations you should know about:

The same applies if you run your own notice bot: it is your hosting, your bot account, and the data it caches is in your hands.

Children

Second Life is for adults. We do not knowingly hold data on anyone under 18, and the service is not directed at children. If you believe we hold a child's data, tell us and we will delete it.

Changes to this policy

If we change anything that matters — a new recipient of your data, a materially longer retention period, analytics — we will update the effective date at the top and announce it in the dashboard. Minor clarifications will just be edited in.

Contact

For anything in this policy — a copy of your data, a deletion, an objection, or a security report:

Emailprivacy@xtech.dev
In-worldIM Xevian Wake in Second Life (5c0970c2-5b77-400c-9328-1ca1995ec565 — check the UUID if you are not sure you have the right avatar). This is usually the quickest route, and it proves you control your own avatar in one step.

You can also complain to the Information Commissioner's Office, the UK's data protection regulator, at ico.org.uk.

See also: Terms of Use.